Posts Tagged ‘team’


2 Hour Game Development

At Jam3, the development team meets every month for Code Review. The session usually serves as a venue for sharing coding practices, discoveries, and reviewing actual code from recent projects and talking about the jobs ahead. But at our next meeting in July we are going to do something different. We are going to build a game in 2hrs.

We are treating this more as an experiment and than a race because we primarily want individuals assigned to aspects of the game’s programming they have the least experience in.

A clock will start running after a quick 10 minute briefing at which the game concept will be broken down and assignments made to team members. Few graphics will be provided and the team will be encouraged to create effects and interpret the game design document.

Here is a crude diagram showing the game:

I will be writing a follow-up post in a week where i look forward to sharing the experience. Heck we might even stream it live over ustream!

:D

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